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Eventually you come out of debt, because you can just disband all new units from battles before they cost you. But you have so many units in each territory that they can't touch you. While in debt all you can build is your free farms to increase your daily income. Your debt does not affect battles you go in and get just as much as before at the start of the battle. Each territory you're defending has an army in it. So, if each of your heroes fights a battle in a day and wins, and you keep all your new units from those battles it gets costly, right? Yes it does, you’re 20,000 in debt, but you don't care. Sounds reasonable, right? Wrong, it costs you the money but you don’t need the money in your reserves to get the unit.
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The other thing they botched here is this: Each new unit you bring in from a battle costs you money. Do you see the problem? Of course the enemy can build their own units on the strategic map, but not fast enough to counter you’re fast expanding forces. You now have a couple of units to start every battle, ensuring your victory. You now take those new units and spread them around. You can take all of your new army with you. You go into a battle and build just elite units and upgrade them. You can now carry over units from battle onto the strategic map. The original map we are all use to have been cut into more territories. For those of you who enjoy defending a good fortress, don’t get excited the new ones are paltry and weak. New maps and scenarios are available, which was a nice change from the old maps. Farms are free, so even if you have no money you can increase your income (this becomes extremely useful as I’ll explain below.) Money you earn in a battle is not carried over to the strategic map and vice versa. It is used for building units and buildings. You now earn money from your fortresses and farms for use on the strategic map. Concerning changes to the strategic map: They are good for one thing: meta-damage.(Yah!) New powers and on e new hero type are available. Cheap with no powers to expansive with full palantir. You now have full control over how much your hero costs, directly linked to how many powers you give your hero. Concerning changes to the Create-a-Hero functionality, (this affects anything you might use your Create-a-Hero for): Many things have been changed from the 'vanilla' version of the game to this expansion.
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I Wrote this originally in Word, but came to find out it was more than twice as long as eBay allows, So forgive me but i'm going to be skipping much that I had written and go to War of The Ring mode. Some of them hit the mark some of them did not. They took the liberty of adding a number of new features to the game.
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